Wæm Chyě Kazhì Kìmsi (/cɛ/ /ˈkazhɨ ˈcɨmsi/ [certain; sure] [vocabulary]) is a subtropical Town located in the Ot-61esìb District of the Federation of Alveria.
The name Wæm Chyě Kazhì Kìmsi is derived from the Constructi language, as Wæm Chyě Kazhì Kìmsi was founded by Maita Shëmtë, who was culturaly Constructi.
Climate
Wæm Chyě Kazhì Kìmsi has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a cool 20°C (68°F) and its average temperature during the winter being a cold 9°C (48°F). Wæm Chyě Kazhì Kìmsi receives an average of 215 cm/y (84 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Wæm Chyě Kazhì Kìmsi covers an area of nearly 5 km2 (2 mi2), and an average elevation of 1846 m (6056 ft) above sea level.
Overview
Wæm Chyě Kazhì Kìmsi was founded durring the late 12th century in fall of the year 1070, by Maita Shëmtë. The establishment of Wæm Chyě Kazhì Kìmsi suffered from many setbacks, delays, and obsticles, most notably a group of Wæm Chyě Kazhì Kìmsi which required millitary assistance exterminate before the community could finish being built.
Wæm Chyě Kazhì Kìmsi was built using the conventions of Constructi durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Wæm Chyě Kazhì Kìmsi is no diffrent. The town's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.
Wæm Chyě Kazhì Kìmsi is buildings are arranged arrounded highly ordered system of crampt packed earth streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town is protected by a well-crafted cobblestone fence tall enough to provide adiquite cover for defenders to fire from, but no more than that. The town's frontieer-style defences have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the town.
Right off the bat Wæm Chyě Kazhì Kìmsi hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Many of those buildings are schools, scriptoriums, and even one college. One can only wonder what knowledge the town has come into.
Civic Infrastructure
Wæm Chyě Kazhì Kìmsi has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Wæm Chyě Kazhì Kìmsi has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Wæm Chyě Kazhì Kìmsi.
Wæm Chyě Kazhì Kìmsi has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Wæm Chyě Kazhì Kìmsi has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Wæm Chyě Kazhì Kìmsi has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Wæm Chyě Kazhì Kìmsi has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Wæm Chyě Kazhì Kìmsi's public wards, blessings, and other arcane systems.
Wæm Chyě Kazhì Kìmsi has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Wæm Chyě Kazhì Kìmsi has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cultural Notes
The locals have cut a deal with some unspeakable entity, trading some form of tribute (benign of horrific) in exchange for the being’s forbearance or assistance. Outsiders may be ignorant of the bargain, or they may know that the community is in thrall but be too fearful of its master to take action against them. The creature likely serves as a protector as well as a tyrant, so the locals may be content with the deal even if it doesn’t offer any further inducement or aid.
Wæm Chyě Kazhì Kìmsi's mayor's house was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..
In Wæm Chyě Kazhì Kìmsi the utterance of expletives is impossible within city limits. This has changed as the limits have changed, but has not kept up with slang, or swearing in foreign languages.
The Achaierai near Wæm Chyě Kazhì Kìmsi are known to be more aggressive than normal.
Wæm Chyě Kazhì Kìmsi's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves line dance to channel Truename Magic energies of tier 2 via recitation of scripture.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 2
Farmers: 3
Farm Laborer: 8
Hunters: 3
Milk Maids: 3
Ranchers: 1
Ranch Hands: 3
Shepherds: 3
Farmland: 4920 m2
Cattle and Similar Creatures: 304
Poultry: 3654
Swine: 243
Sheep: 12
Goats: 2
Horses, Mounts, and Beasts of Burden: 121
Craftsmen
Arms and Toolmakers: 2
Blacksmiths: 2
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 2
Candlemakers: 4
Carpenters: 4
Clothmakers: 3
Coach and Harness Makers: 1
Coopers: 3
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Copyists: 1
Cutlers: 1
Fabricworkers: 2
Farrier: 7
Glassworkers: 4
Gunsmiths: 2
Harness-Makers: 1
Hatters: 2
Jewelers: 1
Leatherwrights: 3
Locksmiths: 1
Matchstick makers: 1
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 2
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 2
Scabbardmakers: 2
Scalemakers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 4
Tailors: 7
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 3
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 3
Chandlers: 3
Chicken Butchers: 2
Entrepreneurs: 1
Fine Clothiers: 2
Fishmongers: 3
Potion Sellers: 1
Resellers: 4
Spice Merchants: 1
Wine-sellers: 2
Wheelwright: 1
Woodsellers: 1
Service workers
Bakers: 5
Barbers: 5
Coachmen: 1
Cooks: 5
Doctors: 2
Gamekeepers: 1
Grooms: 1
Hairdressers: 4
Healers: 3
Housekeepers: 3
Housemaids: 6
House Stewards: 3
Inns: 1
Laundry maids: 2
Maidservants: 4
Nursery Maids: 2
Pastrycooks: 4
Restaurateur: 5
Tavern Keepers: 4
Specialized Laborer
Ashworkers: 1
Bleachers: 1
Coal Heavers: 2
In-Town Couriers: 2
Long Haul Couriers: 2
Dockyard Workers: 2
Hay Merchants: 1
Leech Collectors: 3
Millers: 2
Miners: 2
Oilmen and Polishers: 1
Postmen: 2
Pure Finder: 1
Skinners: 3
Tosher: 1
Warehousemen: 4
Watercarriers: 2
Watermen, Bargemen, etc.: 3
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 2
Dentists: 1
Educators: 3
Engineers: 1
Gardeners: 1
Plumbers: 1
Pharmacist: 1
Civil Servants
Adventurers: 1
Bankers: 1
Civil Clerks: 2
Civic Iudex: 1
Exorcist: 2
Fixers: 1
Kami Clerk: 2
Landlords: 2
Lawyers: 1
Legend Keepers: 2
Militia Officers: 9
Monks, Monastic: 4
Monks, Civic: 4
Historian, Oral: 2
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 6
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 2
Storytellers: 4
Military Officers: 4
Cottage Industries
Brewers: 3
Comfort Services: 4
Enchanters: 1
Herbalists: 1
Jaminators: 3
Needleworkers: 4
Potters: 2
Preserve Makers: 3
Quilters: 1
Seamsters: 6
Spinners: 3
Tinker: 1
Weaver: 3
Artists
Actors: 1
Bards: 1
Dancers: 1
Engravers: 1
Glaziers: 1
Inlayers: 1
Musicians: 3
Playwrights: 1
Sculptors, Art: 1
Wood Carvers: 4
Writers: 4
Produce Industries
Butter Churners: 4
Canners: 3
Cheesmakers: 3
Millers: 2
Picklers: 2
Smokers: 1
Stockmakers: 1
Tobacconists: 1
Tallowmakers: 2
370 of Wæm Chyě Kazhì Kìmsi's population work within a Foundational Occupation.
24 work in Agriculture
83 work as Craftsmen
26 work as Merchants
61 work as Service Workers
35 work as General Laborers
12 work as Skilled Laborers
56 work as Civil Servants
35 work in Cottage Industries
19 work as Artists
19 work in Produce Industries
824 of Wæm Chyě Kazhì Kìmsi's population do not work in a formal occupation, but do contribute to the local economy. 24 (2%) are noncontributers.
Points of Interest
Wæm Chyě Kazhì Kìmsi is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.
POI
History
The the a lyre of Abjuration, an a lyre imbued with potent amounts of Abjuration energies was created in Wæm Chyě Kazhì Kìmsi by in time immemorial, reportedly some time during the early 2nd century.